I've be running a bit of a staggered campaign set in Pavis (based on the new HW book) using RQ6 and I'm disliking my take on Pavis and wondered how others have been treating his cult.
Currently I'm treating the cult as three entities;
An outer divine cult which provides limited Harmony miracles(Pacify, Mindlink, Heal Wound)
It has only Initiates and lay members, members are recruited from here by the inner sorcery cult.
The 2nd Tier a sorcery based cult open by invitation only.
And the Inner circle a shady secretive organisation, those who work with Pavis to bring about his dream for the city.
Older sources push him as a hero/city cult ...but Pavis GTA really pushes the fact he is not a god and no one emulates his deeds, though his magics 'seem' to be 'miracles' to all and sundry who take it for a Thesis cult, though they are in fact Sorceries.
I've been rationalizing the miracles as a by product of Pavis' questing into the Green Age and the residual Man Rune magics of the statue.
Looking at it with a first ed Herowars hat on, Pavis would be sorcery cult suffering from misapplied worship, but he seems to heavily attached to the Gods plane/Green Age - or is he using misapplied sorcery... (A lot of sources I've read seem to hint his sorcery is drawn from the Green Age as well... who knows)
[Last edited Dec 04, 2012 22:16:54]