On page 155, there is an example using the surprise rules and kill silently together. Where an assasin slices the throat of a guard, using Choose Location:head and Kill Silently.
However, it dawns on me that many characters will have 5 HP in the head, which is the max damage for a dagger. Therefore, even if he had a dmg. modifier of 1d2, he will often not inflict a serious wound (3 avg. dmg fort he dagger, 1.5 for his dmg reduction) - this would waste his benefit from kill silently (other than the guard is still unable to scream out).
Now, obviously this can be handled quite easily, as the damage of the dagger represents how it works in a straight up fight, not when applied perfectly to a throat. But I wanted to which of the possible ways people use, and/or what Pete/Loz had in mind. I see multiple ways of doing it:
1) It is not truly a combat attack, so simply apply the maximise amount of damage for the attack. This will ensure he passes out and he can be finished off (though strictly speaking he won't bleed out on the floor, he'll wake up again soon enough).
2) Apply normal damage, but the assassin has a whole round of stabbiness to finished the opponent off before he can sound an alarm. He is held over the mouth, so the defender likely recieves some penalty to evading the coming attacks. (if he manages to evade, is he then prone as usual? this would allow him to scream out an alarm regardless of kill silently).
3) Hand wave it. Regardless of damage done, the guard is lying on the ground with a cut throat, unable to do anything but contemplate the life choices that let him to this point.
I would likely go with option #3, as slicing a throat on isn't really a combat event. Unless perhaps if the defender was a character or a major villain with luck points - then I would apply weapon damage, to reflect a wound done in the throat area, but not a succesfully slit throat.
But what do you think?
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