Members | Sign In
All Forums > Rules and Mechanics
avatar

Weapon Reach of A Javelin

posted Dec 14, 2012 02:48:58 by kaddej
I'm looking for the community's advice on the Reach of the Javelin.
In the RQ6 rules, the Javelin is treated solely as a missile weapon. However, one could use a javelin as a [short] spear in melee.

So, my question is: if a character were to use a javelin in this manner, what would its Reach be?
I'm inclined to think that if held in the center [balance] point, a javelin would have roughly the same reach as a longsword (Medium), maybe slightly more, but not enough to count as having a Reach of Large. I mainly say this because of the stated criteria for Large Reach weapons - "two-handed thrusting weapons," is a group of weapons which does not, in my mind, include the Javelin.

What do you all think?
page   1
3 replies
avatar
bluefenix42 said Dec 14, 2012 04:38:12
Make sure you're not confusing the Size guideline table with the Reach guideline table (page 140).

The closest equivalent one-handed weapon is a Short Spear, which has size Medium, and reach Long.

The Reach table in the combat chapter says

Medium: Single handed swung weapons longer than half a metre, like a ball and chain
Long: Single handed thrusting weapons, or two handed swung weapons, a great axe for instance
Very Long: Two handed or mounted thrusting weapons, polearms or lances for example

I'd say size Medium, reach Long is appropriate for a javelin wielded one-handed in melee.
avatar
DanTrue said Dec 14, 2012 09:12:33
Make sure you're not confusing the Size guideline table with the Reach guideline table (page 140).

The closest equivalent one-handed weapon is a Short Spear, which has size Medium, and reach Long.

The Reach table in the combat chapter says

Medium: Single handed swung weapons longer than half a metre, like a ball and chain
Long: Single handed thrusting weapons, or two handed swung weapons, a great axe for instance
Very Long: Two handed or mounted thrusting weapons, polearms or lances for example

I'd say size Medium, reach Long is appropriate for a javelin wielded one-handed in melee.


Then they'd end up being just as good in melee as a shortspear. This may be appropriate for some cultures (I believe the Norman javelins at Hastings are basically just combat melee thrown), but for others it is surely not. A roman pilum would break almost instantly in melee (as they were designed to do this on impact), a tribal javelin from for instance Alaska or Greenland, is very short compared to a fighting spear.

A javelin is designed to be heavy at the tip, which is where the damage comes from. It will be quite awkward to thrust with, as the tip will dive.

So, if you're in a culture where the javelins are designed to double as melee spears - just go with size M and reach Long.

If not, I'd go with treating it essentially as a quarterstaff I think.

But I am not really sure, this could be discussed forever depending on the specific type of Javelin in question ... they have been used for at least 400.000 by almost every people on the planet, so they differ slightly in design ;) If your campaign is more heroic focussed and doesn't usually dive down into penalties to make life hard for the PCs, then simlpy wing it as a shortspear or a quarterstaff.

- Dan
[Last edited Dec 14, 2012 09:12:58]
avatar
styopa1 said Dec 20, 2012 23:37:36
I guess to me a combat javelin (anything from a simple throwable spear up to a pilum) is a 'small shortspear' - ie a shortspear with fewer ap and hp.

So I'd say a javelin used in melee would be reach M, size M - while it's long enough to give you reach L (it's easily the length of a longsword, for instance), you don't wield it by holding it at the end. (Also, I think 3 AP is appropriate, but 8hp is way too much, perhaps 4 is better for something throwable 2x the distance of a shortspear)

Plus, then there's some reason for shortspears (ie not easily throwable) to exist.
Login below to reply: