Just checking that this was what was intended:
Damage Resistance: resist up to the Intensity of the spell.
Spirit Resistance: resist up to half the Intensity of the spell.
Spell Resistance: resist up to the Magnitude of the spell.
So Spell Resistance all but requires you to burn most of your Shaping on Magnitude to be effective, reducing your options for targets, duration and the like. Is that what was intended, or is this an erroneous use of Magnitude?
Login below to reply: