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Startingweapon Axe

posted Jan 23, 2013 12:13:57 by ChristophL├╝hr
Hi there,

another question from me:

In the chapter about the starting equipment you recommend eg. an axe as a starting weapon. But later in the equipment list with the melee weapons the only axe is the battle axe.

I would need the stats for a simple axe, or would you give it the same stats as for a spear ?
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7 replies
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Dreameister said Jan 23, 2013 12:24:11
I'd say that it was meant to be a battle axe. A simple axe would be a tool, not really suited for combat. I think you don't need to change the stats, simply use the battle axe.

Cheers,
Marko
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DanTrue said Jan 23, 2013 13:21:26
There is also a Hatchet, which is a normal handaxe.

Choose whichever fits. If your campaign has combat to some degree, and the players are supposed to make it in the world - be large and give them the battleaxe.

If the campaign is about them struggling in an unfair world - give them a hatchet.

- Dan
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thomas5251212 said Jan 23, 2013 15:46:33
I suspect that was supposed to generically refer to either the hatchet or battleaxe whichever seemed most appropriate to the player.
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pjw611 said Jan 23, 2013 17:16:56
I think the section of the rules in question refers to the type of weapon to distinguish them not by the actual weapon provided, but by the type of weapons in each group.

"simple weapons suited to the culture. Axes, clubs, knives, spears, slings and the like"

versus

"weapons of higher status and/or quality. Swords, maces, shields, bows, great weapons and so on"

Says to me, in the former case, "weapons that are inexpensive to manufacture, using less metal than wood" versus the latter group which implies "more expensive weapons, using a good deal of metal and smith time, larger in scale, and providing more adequate protection for the wielder"

ETA: Your game may be set in a world where the level of technology, or the availability of bronze or iron is such that even the rich folk get spears and axes, while the poorer folk get spears with fire-hardened tips, clubs, cudgels and staves (staffs?) instead of anything with metal on it at all.
[Last edited Jan 23, 2013 17:19:28]
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thomas5251212 said Jan 23, 2013 19:03:33
Yeah, now that I've looked over the thing again, I think PIW611 probably has the right of it.
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ChristophL├╝hr said Jan 29, 2013 08:24:57
piw611, of course, but what if I want to give a player the axe from the list ? There are no stats for a primitive axe in the lists. I wanted to give the player some difference with his own weapon and no club or spear.
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DanTrue said Jan 29, 2013 09:36:17
piw611, of course, but what if I want to give a player the axe from the list ? There are no stats for a primitive axe in the lists. I wanted to give the player some difference with his own weapon and no club or spear.


Yes there is: the hatchet.
Whether he should have a hatchet or a battle axe depends on whether he's a peasant or a warrior-related sort of fellow... or perhaps a peasant with a father who was a warrior. (i.e. up to you)

- Dan
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